15 #ifndef OPENSCENARIO_INTERPRETER__SYNTAX__RELATIVE_SPEED_CONDITION_HPP_
16 #define OPENSCENARIO_INTERPRETER__SYNTAX__RELATIVE_SPEED_CONDITION_HPP_
26 inline namespace syntax
65 const std::optional<DirectionalDimension>
direction;
Definition: scope.hpp:154
Definition: simulator_core.hpp:529
std::string String
Definition: string.hpp:24
Definition: directional_dimension.hpp:43
Definition: double.hpp:25
Definition: entities.hpp:41
Definition: entity.hpp:46
Definition: relative_speed_condition.hpp:45
const Entity entity_ref
Definition: relative_speed_condition.hpp:49
const std::optional< DirectionalDimension > direction
Definition: relative_speed_condition.hpp:65
const Double value
Definition: relative_speed_condition.hpp:60
const Rule rule
Definition: relative_speed_condition.hpp:54
const TriggeringEntities triggering_entities
Definition: relative_speed_condition.hpp:67
auto description() const -> String
Definition: relative_speed_condition.cpp:40
RelativeSpeedCondition(const pugi::xml_node &, Scope &, const TriggeringEntities &)
Definition: relative_speed_condition.cpp:25
std::vector< std::valarray< double > > evaluations
Definition: relative_speed_condition.hpp:69
auto evaluate() -> Object
Definition: relative_speed_condition.cpp:98
Definition: triggering_entities.hpp:40