#include <rule.hpp>
◆ value_type
| Enumerator | 
|---|
| equalTo |  | 
| greaterThan |  | 
| lessThan |  | 
| greaterOrEqual |  | 
| lessOrEqual |  | 
| notEqualTo |  | 
 
 
◆ Rule() [1/2]
  
  | 
        
          | openscenario_interpreter::syntax::Rule::Rule | ( |  | ) |  |  | default | 
 
 
◆ Rule() [2/2]
  
  | 
        
          | openscenario_interpreter::syntax::Rule::Rule | ( | value_type | value | ) |  |  | inlineexplicit | 
 
 
◆ operator value_type()
  
  | 
        
          | constexpr openscenario_interpreter::syntax::Rule::operator value_type | ( |  | ) | const |  | inlineconstexprnoexcept | 
 
 
◆ operator()()
template<typename T , typename U  = T> 
  
  | 
        
          | constexpr auto openscenario_interpreter::syntax::Rule::operator() | ( | const T & | lhs, |  
          |  |  | const U & | rhs |  
          |  | ) |  | const -> typename RuleResultDeduction<T, U>::type |  | inlineconstexprnoexcept | 
 
 
◆ value
The documentation for this struct was generated from the following file:
- openscenario/openscenario_interpreter/include/openscenario_interpreter/syntax/rule.hpp