#include <rule.hpp>
◆ value_type
Enumerator |
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equalTo | |
greaterThan | |
lessThan | |
greaterOrEqual | |
lessOrEqual | |
notEqualTo | |
◆ Rule() [1/2]
openscenario_interpreter::syntax::Rule::Rule |
( |
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default |
◆ Rule() [2/2]
openscenario_interpreter::syntax::Rule::Rule |
( |
value_type |
value | ) |
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inlineexplicit |
◆ operator value_type()
constexpr openscenario_interpreter::syntax::Rule::operator value_type |
( |
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const |
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inlineconstexprnoexcept |
◆ operator()()
template<typename T , typename U = T>
constexpr auto openscenario_interpreter::syntax::Rule::operator() |
( |
const T & |
lhs, |
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const U & |
rhs |
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) |
| const -> typename RuleResultDeduction<T, U>::type
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inlineconstexprnoexcept |
◆ value
The documentation for this struct was generated from the following file:
- openscenario/openscenario_interpreter/include/openscenario_interpreter/syntax/rule.hpp