15 #ifndef OPENSCENARIO_INTERPRETER__SYNTAX__FOLLOW_TRAJECTORY_ACTION_HPP_
16 #define OPENSCENARIO_INTERPRETER__SYNTAX__FOLLOW_TRAJECTORY_ACTION_HPP_
24 #include <pugixml.hpp>
29 inline namespace syntax
78 static auto
run() ->
void;
Definition: scope.hpp:154
Definition: simulator_core.hpp:284
Definition: simulator_core.hpp:521
Definition: simulator_core.hpp:588
Definition: escape_sequence.hpp:22
Definition: double.hpp:25
Definition: follow_trajectory_action.hpp:61
const TimeReference time_reference
Definition: follow_trajectory_action.hpp:64
static auto run() -> void
Definition: follow_trajectory_action.cpp:74
const TrajectoryFollowingMode trajectory_following_mode
Definition: follow_trajectory_action.hpp:66
static auto endsImmediately() noexcept -> bool
Definition: follow_trajectory_action.cpp:72
auto accomplished() -> bool
Definition: follow_trajectory_action.cpp:35
const Double initial_distance_offset
Definition: follow_trajectory_action.hpp:62
auto start() -> void
Definition: follow_trajectory_action.cpp:76
const TrajectoryRef trajectory_ref
Definition: follow_trajectory_action.hpp:68
std::unordered_map< Entity, Boolean > accomplishments
Definition: follow_trajectory_action.hpp:70
FollowTrajectoryAction(const pugi::xml_node &, Scope &)
Definition: follow_trajectory_action.cpp:25
Definition: time_reference.hpp:36
Definition: trajectory_following_mode.hpp:34
Definition: trajectory_ref.hpp:36