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scenario_simulator_v2 C++ API
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#include <optional>#include <traffic_simulator/data_type/entity_status.hpp>#include <traffic_simulator/hdmap_utils/hdmap_utils.hpp>#include <traffic_simulator_msgs/msg/behavior_parameter.hpp>#include <traffic_simulator_msgs/msg/entity_status.hpp>#include <traffic_simulator_msgs/msg/polyline_trajectory.hpp>

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Namespaces | |
| traffic_simulator | |
| traffic_simulator::follow_trajectory | |
Functions | |
| auto | traffic_simulator::follow_trajectory::makeUpdatedStatus (const traffic_simulator_msgs::msg::EntityStatus &entity_status, traffic_simulator_msgs::msg::PolylineTrajectory &polyline_trajectory, const traffic_simulator_msgs::msg::BehaviorParameter &behavior_parameter, const double step_time, const double matching_distance, std::optional< double > target_speed) -> std::optional< EntityStatus > |
| Computes entity state after one simulation step along a polyline trajectory. More... | |