scenario_simulator_v2 C++ API
storyboard_element_state_condition.hpp
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1 // Copyright 2015 TIER IV, Inc. All rights reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
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12 // See the License for the specific language governing permissions and
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14 
15 #ifndef OPENSCENARIO_INTERPRETER__SYNTAX__STORYBOARD_ELEMENT_STATE_CONDITION_HPP_
16 #define OPENSCENARIO_INTERPRETER__SYNTAX__STORYBOARD_ELEMENT_STATE_CONDITION_HPP_
17 
21 #include <pugixml.hpp>
22 
24 {
25 inline namespace syntax
26 {
27 /* ---- StoryboardElementStateCondition ----------------------------------------
28  *
29  * <xsd:complexType name="StoryboardElementStateCondition">
30  * <xsd:attribute name="storyboardElementType" type="StoryboardElementType" use="required"/>
31  * <xsd:attribute name="storyboardElementRef" type="String" use="required"/>
32  * <xsd:attribute name="state" type="StoryboardElementState" use="required"/>
33  * </xsd:complexType>
34  *
35  * -------------------------------------------------------------------------- */
37 {
39 
41 
43 
45 
46  explicit StoryboardElementStateCondition(const pugi::xml_node &, const Scope &);
47 
48  auto description() const -> String;
49 
50  auto evaluate() -> Object;
51 };
52 } // namespace syntax
53 } // namespace openscenario_interpreter
54 
55 #endif // OPENSCENARIO_INTERPRETER__SYNTAX__STORYBOARD_ELEMENT_STATE_CONDITION_HPP_
Definition: scope.hpp:154
std::string String
Definition: string.hpp:24
Definition: hypot.hpp:22
Definition: storyboard_element_state_condition.hpp:37
const StoryboardElementState state
Definition: storyboard_element_state_condition.hpp:42
StoryboardElementState current_state
Definition: storyboard_element_state_condition.hpp:44
StoryboardElementStateCondition(const pugi::xml_node &, const Scope &)
Definition: storyboard_element_state_condition.cpp:24
const StoryboardElementType storyboard_element_type
Definition: storyboard_element_state_condition.hpp:40
auto description() const -> String
Definition: storyboard_element_state_condition.cpp:56
auto evaluate() -> Object
Definition: storyboard_element_state_condition.cpp:66
const String storyboard_element_ref
Definition: storyboard_element_state_condition.hpp:38
Definition: storyboard_element_state.hpp:48
Definition: storyboard_element_type.hpp:46