#include <storyboard_element_state.hpp>
◆ value_type
Enumerator |
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standbyState | |
runningState | |
completeState | |
startTransition | |
endTransition | |
stopTransition | |
skipTransition | |
◆ StoryboardElementState() [1/2]
openscenario_interpreter::syntax::StoryboardElementState::StoryboardElementState |
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default |
◆ StoryboardElementState() [2/2]
openscenario_interpreter::syntax::StoryboardElementState::StoryboardElementState |
( |
value_type |
value | ) |
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inlineexplicit |
◆ operator value_type()
constexpr openscenario_interpreter::syntax::StoryboardElementState::operator value_type |
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const |
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inlineconstexprnoexcept |
◆ value
The documentation for this struct was generated from the following file: