scenario_simulator_v2 C++ API
get_normal_vector.hpp
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1 // Copyright 2015 TIER IV, Inc. All rights reserved.
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3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
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14 
15 #ifndef GEOMETRY__VECTOR3__GET_NORMAL_VECTOR_HPP_
16 #define GEOMETRY__VECTOR3__GET_NORMAL_VECTOR_HPP_
17 
20 #include <geometry_msgs/msg/vector3.hpp>
21 
22 namespace math
23 {
24 namespace geometry
25 {
26 template <
27  typename T, std::enable_if_t<std::conjunction_v<IsLikeQuaternion<T>>, std::nullptr_t> = nullptr>
28 auto getNormalVector(const T & orientation) -> geometry_msgs::msg::Vector3
29 {
30  const Eigen::Matrix3d rotation_matrix = getRotationMatrix(orientation);
31 
32  return geometry_msgs::build<geometry_msgs::msg::Vector3>()
33  .x(rotation_matrix(0, 2))
34  .y(rotation_matrix(1, 2))
35  .z(rotation_matrix(2, 2));
36 }
37 
38 } // namespace geometry
39 } // namespace math
40 
41 #endif // GEOMETRY__VECTOR3__GET_NORMAL_VECTOR_HPP_
auto getRotationMatrix(T quat) -> Eigen::Matrix3d
Definition: get_rotation_matrix.hpp:33
auto getNormalVector(const T &orientation) -> geometry_msgs::msg::Vector3
Definition: get_normal_vector.hpp:28
Definition: bounding_box.hpp:32