scenario_simulator_v2 C++ API
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#include <tf2/LinearMath/Matrix3x3.h>
#include <cmath>
#include <geometry/quaternion/is_like_quaternion.hpp>
#include <Eigen/Core>
#include <Eigen/Geometry>
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Namespaces | |
math | |
math::geometry | |
Macros | |
#define | EIGEN_MPL2_ONLY |
Functions | |
template<typename T , std::enable_if_t< std::conjunction_v< IsLikeQuaternion< T >>, std::nullptr_t > = nullptr> | |
auto | math::geometry::getRotationMatrix (T quat) -> Eigen::Matrix3d |
#define EIGEN_MPL2_ONLY |