#include <teleport_action.hpp>
◆ TeleportAction()
openscenario_interpreter::syntax::TeleportAction::TeleportAction |
( |
const pugi::xml_node & |
node, |
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Scope & |
scope |
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) |
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explicit |
◆ accomplished()
auto openscenario_interpreter::syntax::TeleportAction::accomplished |
( |
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-> bool |
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staticnoexcept |
◆ endsImmediately()
auto openscenario_interpreter::syntax::TeleportAction::endsImmediately |
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-> bool |
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staticnoexcept |
◆ evaluate()
auto openscenario_interpreter::syntax::TeleportAction::evaluate |
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const -> Object |
◆ run()
auto openscenario_interpreter::syntax::TeleportAction::run |
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-> void |
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staticnoexcept |
◆ start()
auto openscenario_interpreter::syntax::TeleportAction::start |
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const -> void |
◆ teleport()
auto openscenario_interpreter::syntax::TeleportAction::teleport |
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const EntityRef & |
entity_ref, |
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const Position & |
position |
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) |
| -> void |
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static |
◆ position
const Position openscenario_interpreter::syntax::TeleportAction::position |
The documentation for this struct was generated from the following files: