#include <shape.hpp>
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| Shape (const pugi::xml_node &, Scope &) |
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decltype(auto) | rebind (Ts &&... xs) |
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decltype(auto) | binding () const |
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auto | type () const -> const std::type_info & |
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auto | is () const -> bool |
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auto | is_also () const |
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auto | as () const -> U & |
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decltype(auto) | evaluate (Ts &&... xs) const |
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decltype(auto) | accomplished (Ts &&... xs) const |
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decltype(auto) | description (Ts &&... xs) const |
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◆ Shape()
openscenario_interpreter::syntax::Shape::Shape |
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const pugi::xml_node & |
node, |
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Scope & |
scope |
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) |
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explicit |
The documentation for this struct was generated from the following files:
- openscenario/openscenario_interpreter/include/openscenario_interpreter/syntax/shape.hpp
- openscenario/openscenario_interpreter/src/syntax/shape.cpp