scenario_simulator_v2 C++ API
shape.hpp
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1 // Copyright 2015 TIER IV, Inc. All rights reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
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12 // See the License for the specific language governing permissions and
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14 
15 #ifndef OPENSCENARIO_INTERPRETER__SYNTAX__SHAPE_HPP_
16 #define OPENSCENARIO_INTERPRETER__SYNTAX__SHAPE_HPP_
17 
19 #include <pugixml.hpp>
20 
22 {
23 inline namespace syntax
24 {
25 /* ---- Shape 1.2 --------------------------------------------------------------
26  *
27  * <xsd:complexType name="Shape">
28  * <xsd:choice>
29  * <xsd:element name="Polyline" type="Polyline" minOccurs="0"/>
30  * <xsd:element name="Clothoid" type="Clothoid" minOccurs="0"/>
31  * <xsd:element name="Nurbs" type="Nurbs" minOccurs="0"/>
32  * </xsd:choice>
33  * </xsd:complexType>
34  *
35  * -------------------------------------------------------------------------- */
36 struct Shape : public ComplexType
37 {
38  explicit Shape(const pugi::xml_node &, Scope &);
39 };
40 } // namespace syntax
41 } // namespace openscenario_interpreter
42 
43 #endif // OPENSCENARIO_INTERPRETER__SYNTAX__SHAPE_HPP_
Definition: scope.hpp:154
Definition: escape_sequence.hpp:22
Definition: shape.hpp:37
Shape(const pugi::xml_node &, Scope &)
Definition: shape.cpp:23