#include <reach_position_condition.hpp>
◆ ReachPositionCondition()
openscenario_interpreter::syntax::ReachPositionCondition::ReachPositionCondition |
( |
const pugi::xml_node & |
node, |
|
|
Scope & |
scope, |
|
|
const TriggeringEntities & |
triggering_entities |
|
) |
| |
|
explicit |
◆ description()
auto openscenario_interpreter::syntax::ReachPositionCondition::description |
( |
| ) |
const -> String |
◆ evaluate()
auto openscenario_interpreter::syntax::ReachPositionCondition::evaluate |
( |
| ) |
-> Object |
◆ compare
const Rule openscenario_interpreter::syntax::ReachPositionCondition::compare |
◆ consider_z
const bool openscenario_interpreter::syntax::ReachPositionCondition::consider_z |
◆ position
const Position openscenario_interpreter::syntax::ReachPositionCondition::position |
◆ results
std::vector<std::valarray<double> > openscenario_interpreter::syntax::ReachPositionCondition::results |
◆ tolerance
const Double openscenario_interpreter::syntax::ReachPositionCondition::tolerance |
◆ triggering_entities
const TriggeringEntities openscenario_interpreter::syntax::ReachPositionCondition::triggering_entities |
The documentation for this struct was generated from the following files: