#include <reach_position_condition.hpp>
◆ ReachPositionCondition()
openscenario_interpreter::syntax::ReachPositionCondition::ReachPositionCondition |
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const pugi::xml_node & |
node, |
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Scope & |
scope, |
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const TriggeringEntities & |
triggering_entities |
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) |
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explicit |
◆ description()
auto openscenario_interpreter::syntax::ReachPositionCondition::description |
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const -> String |
◆ evaluate()
auto openscenario_interpreter::syntax::ReachPositionCondition::evaluate |
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-> Object |
◆ compare
const Rule openscenario_interpreter::syntax::ReachPositionCondition::compare |
◆ position
const Position openscenario_interpreter::syntax::ReachPositionCondition::position |
◆ results
std::vector<std::valarray<double> > openscenario_interpreter::syntax::ReachPositionCondition::results |
◆ tolerance
const Double openscenario_interpreter::syntax::ReachPositionCondition::tolerance |
◆ triggering_entities
const TriggeringEntities openscenario_interpreter::syntax::ReachPositionCondition::triggering_entities |
The documentation for this struct was generated from the following files: