#include <properties.hpp>
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| Properties ()=default |
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| Properties (const pugi::xml_node &, Scope &) |
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template<typename T > |
auto | get (const String &name, const T &default_value) const -> auto |
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template<typename T > |
auto | get (const String &name) const -> auto |
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◆ Properties() [1/2]
openscenario_interpreter::syntax::Properties::Properties |
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default |
◆ Properties() [2/2]
openscenario_interpreter::syntax::Properties::Properties |
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const pugi::xml_node & |
node, |
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Scope & |
scope |
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) |
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explicit |
◆ get() [1/2]
template<typename T >
auto openscenario_interpreter::syntax::Properties::get |
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const String & |
name | ) |
const -> auto
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inline |
◆ get() [2/2]
template<typename T >
auto openscenario_interpreter::syntax::Properties::get |
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const String & |
name, |
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const T & |
default_value |
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) |
| const -> auto
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inline |
◆ files
std::list<File> openscenario_interpreter::syntax::Properties::files |
◆ properties
std::unordered_map<String, Property> openscenario_interpreter::syntax::Properties::properties |
The documentation for this struct was generated from the following files:
- openscenario/openscenario_interpreter/include/openscenario_interpreter/syntax/properties.hpp
- openscenario/openscenario_interpreter/src/syntax/properties.cpp