#include <property.hpp>
◆ Property() [1/2]
openscenario_interpreter::syntax::Property::Property |
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default |
◆ Property() [2/2]
openscenario_interpreter::syntax::Property::Property |
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const pugi::xml_node & |
node, |
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Scope & |
scope |
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) |
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explicit |
◆ operator bool()
openscenario_interpreter::syntax::Property::operator bool |
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const |
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explicit |
◆ name
const String openscenario_interpreter::syntax::Property::name |
◆ value
const String openscenario_interpreter::syntax::Property::value |
The documentation for this struct was generated from the following files:
- openscenario/openscenario_interpreter/include/openscenario_interpreter/syntax/property.hpp
- openscenario/openscenario_interpreter/src/syntax/property.cpp