scenario_simulator_v2 C++ API
Public Member Functions | Public Attributes | List of all members
openscenario_interpreter::syntax::Private Struct Reference

#include <private.hpp>

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Public Member Functions

 Private (const pugi::xml_node &, Scope &)
 
auto accomplished () const -> bool
 
auto endsImmediately () const -> bool
 
auto run () -> void
 
auto runInstantaneousActions () -> void
 
auto runNonInstantaneousActions () -> void
 
auto start () -> void
 
auto startInstantaneousActions () -> void
 
auto startNonInstantaneousActions () -> void
 
- Public Member Functions inherited from openscenario_interpreter::Scope
 Scope ()=delete
 
 Scope (const Scope &)=default
 
 Scope (Scope &&)=default
 
 Scope (const OpenScenario *const)
 
 Scope (const std::string &, const Scope &)
 
auto dirname () const -> std::string
 
template<typename... Ts>
auto ref (Ts &&... xs) const -> decltype(auto)
 
template<typename T , typename... Ts>
auto ref (Ts &&... xs) const -> decltype(auto)
 
auto global () const -> const ScenarioDefinition &
 
auto global () -> ScenarioDefinition &
 
auto local () const noexcept -> const Scope &
 
auto local () noexcept -> Scope &
 
auto insert (const Name &, const Object &) -> void
 

Public Attributes

const String entity_ref
 
std::list< PrivateActionprivate_actions
 
- Public Attributes inherited from openscenario_interpreter::Scope
const std::string name
 
std::list< EntityRefactors
 
double seed
 

Constructor & Destructor Documentation

◆ Private()

openscenario_interpreter::syntax::Private::Private ( const pugi::xml_node &  node,
Scope scope 
)
explicit

Member Function Documentation

◆ accomplished()

auto openscenario_interpreter::syntax::Private::accomplished ( ) const -> bool

◆ endsImmediately()

auto openscenario_interpreter::syntax::Private::endsImmediately ( ) const -> bool

◆ run()

auto openscenario_interpreter::syntax::Private::run ( ) -> void

◆ runInstantaneousActions()

auto openscenario_interpreter::syntax::Private::runInstantaneousActions ( ) -> void

◆ runNonInstantaneousActions()

auto openscenario_interpreter::syntax::Private::runNonInstantaneousActions ( ) -> void

◆ start()

auto openscenario_interpreter::syntax::Private::start ( ) -> void

◆ startInstantaneousActions()

auto openscenario_interpreter::syntax::Private::startInstantaneousActions ( ) -> void

◆ startNonInstantaneousActions()

auto openscenario_interpreter::syntax::Private::startNonInstantaneousActions ( ) -> void

Member Data Documentation

◆ entity_ref

const String openscenario_interpreter::syntax::Private::entity_ref

◆ private_actions

std::list<PrivateAction> openscenario_interpreter::syntax::Private::private_actions

The documentation for this struct was generated from the following files: