scenario_simulator_v2 C++ API
Public Member Functions | List of all members
openscenario_interpreter::syntax::ObjectController Struct Reference

#include <object_controller.hpp>

Inheritance diagram for openscenario_interpreter::syntax::ObjectController:
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Public Member Functions

 ObjectController ()
 
 ObjectController (const pugi::xml_node &, Scope &)
 
auto isAutoware () const &-> bool
 
- Public Member Functions inherited from openscenario_interpreter::Pointer< Expression >
decltype(auto) rebind (Ts &&... xs)
 
decltype(auto) binding () const
 
auto type () const -> const std::type_info &
 
auto is () const -> bool
 
auto is_also () const
 
auto as () const -> U &
 
decltype(auto) evaluate (Ts &&... xs) const
 
decltype(auto) accomplished (Ts &&... xs) const
 
decltype(auto) description (Ts &&... xs) const
 

Additional Inherited Members

- Static Public Member Functions inherited from openscenario_interpreter::Pointer< Expression >
static Pointer bind (Ts &&... xs)
 

Constructor & Destructor Documentation

◆ ObjectController() [1/2]

openscenario_interpreter::syntax::ObjectController::ObjectController ( )
explicit

◆ ObjectController() [2/2]

openscenario_interpreter::syntax::ObjectController::ObjectController ( const pugi::xml_node &  node,
Scope scope 
)
explicit

Member Function Documentation

◆ isAutoware()

auto openscenario_interpreter::syntax::ObjectController::isAutoware ( ) const & -> bool

The documentation for this struct was generated from the following files: