scenario_simulator_v2 C++ API
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#include <init_actions.hpp>
Public Attributes | |
Elements | global_actions |
Elements | user_defined_actions |
Elements | privates |
Friends | |
auto | operator<< (boost::json::object &, const InitActions &) -> boost::json::object & |
Additional Inherited Members | |
Protected Member Functions inherited from openscenario_interpreter::syntax::StoryboardElement | |
auto | rename (const std::string &name) const |
auto | unique (const std::string &name) |
template<typename U , typename Node , typename... Ts> | |
auto | readStoryboardElement (const Node &node, Scope &inner_scope, Ts &&... xs) |
template<typename U , typename Node , typename... Ts> | |
auto | readCatalogedStoryboardElement (const Node &node, Scope &inner_scope, Ts &&... xs) |
Protected Attributes inherited from openscenario_interpreter::syntax::StoryboardElement | |
Trigger | stop_trigger |
const std::size_t | maximum_execution_count = 1 |
std::size_t | current_execution_count = 0 |
Object | current_state = standby_state |
Elements | elements |
Trigger | start_trigger {{ConditionGroup()}} |
std::unordered_set< std::string > | names |
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explicit |
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overridevirtual |
Reimplemented from openscenario_interpreter::syntax::StoryboardElement.
auto openscenario_interpreter::syntax::InitActions::endsImmediately | ( | ) | const -> bool |
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overridevirtual |
Reimplemented from openscenario_interpreter::syntax::StoryboardElement.
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overridevirtual |
Reimplemented from openscenario_interpreter::syntax::StoryboardElement.
auto openscenario_interpreter::syntax::InitActions::runInstantaneousActions | ( | ) | -> void |
auto openscenario_interpreter::syntax::InitActions::runNonInstantaneousActions | ( | ) | -> void |
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overridevirtual |
Reimplemented from openscenario_interpreter::syntax::StoryboardElement.
auto openscenario_interpreter::syntax::InitActions::startInstantaneousActions | ( | ) | -> void |
auto openscenario_interpreter::syntax::InitActions::startNonInstantaneousActions | ( | ) | -> void |
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friend |
Elements openscenario_interpreter::syntax::InitActions::global_actions |
Elements openscenario_interpreter::syntax::InitActions::privates |
Elements openscenario_interpreter::syntax::InitActions::user_defined_actions |