scenario_simulator_v2 C++ API
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#include <controller.hpp>
Public Member Functions | |
Controller (const pugi::xml_node &, Scope &) | |
auto | isAutoware () const &-> bool |
Public Member Functions inherited from openscenario_interpreter::Scope | |
Scope ()=delete | |
Scope (const Scope &)=default | |
Scope (Scope &&)=default | |
Scope (const OpenScenario *const) | |
Scope (const std::string &, const Scope &) | |
auto | dirname () const -> std::string |
template<typename... Ts> | |
auto | ref (Ts &&... xs) const -> decltype(auto) |
template<typename T , typename... Ts> | |
auto | ref (Ts &&... xs) const -> decltype(auto) |
auto | global () const -> const ScenarioDefinition & |
auto | global () -> ScenarioDefinition & |
auto | local () const noexcept -> const Scope & |
auto | local () noexcept -> Scope & |
auto | insert (const Name &, const Object &) -> void |
Public Attributes | |
const ParameterDeclarations | parameter_declarations |
Properties | properties |
Public Attributes inherited from openscenario_interpreter::Scope | |
const std::string | name |
std::list< Entity > | actors |
double | seed |
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explicit |
auto openscenario_interpreter::syntax::Controller::isAutoware | ( | ) | const & -> bool |
const ParameterDeclarations openscenario_interpreter::syntax::Controller::parameter_declarations |
Properties openscenario_interpreter::syntax::Controller::properties |