#include <add_entity_action.hpp>
◆ AddEntityAction() [1/2]
openscenario_interpreter::syntax::AddEntityAction::AddEntityAction |
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const Scope & |
scope, |
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const Position & |
position |
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) |
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explicit |
◆ AddEntityAction() [2/2]
openscenario_interpreter::syntax::AddEntityAction::AddEntityAction |
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const pugi::xml_node & |
node, |
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Scope & |
scope |
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) |
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explicit |
◆ accomplished()
auto openscenario_interpreter::syntax::AddEntityAction::accomplished |
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-> bool |
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staticnoexcept |
◆ endsImmediately()
auto openscenario_interpreter::syntax::AddEntityAction::endsImmediately |
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-> bool |
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staticnoexcept |
◆ operator()()
auto openscenario_interpreter::syntax::AddEntityAction::operator() |
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const EntityRef & |
entity_ref | ) |
const -> void |
◆ position
const Position openscenario_interpreter::syntax::AddEntityAction::position |
The documentation for this struct was generated from the following files: