15 #ifndef OPENSCENARIO_INTERPRETER__SYNTAX__ADD_ENTITY_ACTION_HPP_
16 #define OPENSCENARIO_INTERPRETER__SYNTAX__ADD_ENTITY_ACTION_HPP_
22 #include <pugixml.hpp>
26 inline namespace syntax
51 auto operator()(const
EntityRef &) const ->
void;
Definition: scope.hpp:154
Definition: simulator_core.hpp:284
Definition: simulator_core.hpp:588
Definition: escape_sequence.hpp:22
Definition: add_entity_action.hpp:40
const Position position
Definition: add_entity_action.hpp:41
static auto accomplished() noexcept -> bool
Definition: add_entity_action.cpp:38
static auto endsImmediately() noexcept -> bool
Definition: add_entity_action.cpp:43
AddEntityAction(const Scope &, const Position &)
Definition: add_entity_action.cpp:33
Definition: entity_ref.hpp:35
Definition: position.hpp:48