scenario_simulator_v2 C++ API
add_entity_action.hpp
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1 // Copyright 2015 TIER IV, Inc. All rights reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
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14 
15 #ifndef OPENSCENARIO_INTERPRETER__SYNTAX__ADD_ENTITY_ACTION_HPP_
16 #define OPENSCENARIO_INTERPRETER__SYNTAX__ADD_ENTITY_ACTION_HPP_
17 
22 #include <pugixml.hpp>
23 
25 {
26 inline namespace syntax
27 {
28 /* ---- AddEntityAction --------------------------------------------------------
29  *
30  * <xsd:complexType name="AddEntityAction">
31  * <xsd:all>
32  * <xsd:element name="Position" type="Position"/>
33  * </xsd:all>
34  * </xsd:complexType>
35  *
36  * -------------------------------------------------------------------------- */
37 struct AddEntityAction : private Scope,
40 {
42 
43  explicit AddEntityAction(const Scope &, const Position &);
44 
45  explicit AddEntityAction(const pugi::xml_node &, Scope &);
46 
47  static auto accomplished() noexcept -> bool;
48 
49  static auto endsImmediately() noexcept -> bool;
50 
51  /* */ auto operator()(const EntityRef &) const -> void;
52 };
53 } // namespace syntax
54 } // namespace openscenario_interpreter
55 
56 #endif // OPENSCENARIO_INTERPRETER__SYNTAX__ADD_ENTITY_ACTION_HPP_
Definition: scope.hpp:154
Definition: hypot.hpp:22
Definition: add_entity_action.hpp:40
const Position position
Definition: add_entity_action.hpp:41
static auto accomplished() noexcept -> bool
Definition: add_entity_action.cpp:38
static auto endsImmediately() noexcept -> bool
Definition: add_entity_action.cpp:43
AddEntityAction(const Scope &, const Position &)
Definition: add_entity_action.cpp:33
Definition: entity_ref.hpp:35