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scenario_simulator_v2 C++ API
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#include <istream>#include <openscenario_interpreter/error.hpp>#include <openscenario_interpreter/syntax/entity_action.hpp>#include <openscenario_interpreter/syntax/entity_object.hpp>#include <openscenario_interpreter/syntax/external_object_reference.hpp>#include <openscenario_interpreter/syntax/object_type.hpp>#include <openscenario_interpreter/utility/overload.hpp>#include <ostream>
Namespaces | |
| openscenario_interpreter | |
| openscenario_interpreter::syntax | |
Macros | |
| #define | BOILERPLATE(IDENTIFIER) |
| #define | BOILERPLATE(IDENTIFIER) |
Functions | |
| auto | openscenario_interpreter::syntax::operator>> (std::istream &, ObjectType &) -> std::istream & |
| auto | openscenario_interpreter::syntax::operator<< (std::ostream &, const ObjectType &) -> std::ostream & |
| #define BOILERPLATE | ( | IDENTIFIER | ) |
| #define BOILERPLATE | ( | IDENTIFIER | ) |