scenario_simulator_v2 C++ API
external_object_reference.hpp
Go to the documentation of this file.
1 // Copyright 2015 TIER IV, Inc. All rights reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef OPENSCENARIO_INTERPRETER__SYNTAX__EVENT_HPP_
16 #define OPENSCENARIO_INTERPRETER__SYNTAX__EVENT_HPP_
17 
21 #include <pugixml.hpp>
22 
24 {
25 inline namespace syntax
26 {
27 /* ---- ExternalObjectReference ------------------------------------------------
28  *
29  * <xsd:complexType name="ExternalObjectReference">
30  * <xsd:attribute name="name" type="String" use="required"/>
31  * </xsd:complexType>
32  *
33  * -------------------------------------------------------------------------- */
35 {
37 
38  const String name;
39 
40  explicit ExternalObjectReference(const pugi::xml_node &, Scope &);
41 };
42 } // namespace syntax
43 } // namespace openscenario_interpreter
44 
45 #endif // OPENSCENARIO_INTERPRETER__SYNTAX__EVENT_HPP_
Definition: scope.hpp:154
std::string String
Definition: string.hpp:24
Definition: escape_sequence.hpp:22
Definition: external_object_reference.hpp:35
static constexpr ObjectType object_type
Definition: external_object_reference.hpp:36
const String name
Definition: external_object_reference.hpp:38
ExternalObjectReference(const pugi::xml_node &, Scope &)
Definition: external_object_reference.cpp:22
Definition: object_type.hpp:44
@ external
Definition: object_type.hpp:48