scenario_simulator_v2 C++ API
get_rotation.hpp
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1 // Copyright 2015 TIER IV, Inc. All rights reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
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12 // See the License for the specific language governing permissions and
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14 
15 #ifndef GEOMETRY__QUATERNION__GET_ROTATION_HPP_
16 #define GEOMETRY__QUATERNION__GET_ROTATION_HPP_
17 
18 #include <tf2/LinearMath/Matrix3x3.h>
19 
20 #include <cmath>
23 
24 namespace math
25 {
26 namespace geometry
27 {
28 template <
29  typename T, typename U,
30  std::enable_if_t<std::conjunction_v<IsLikeQuaternion<T>, IsLikeQuaternion<U>>, std::nullptr_t> =
31  nullptr>
32 auto getRotation(T from, U to)
33 {
34  // This function gets the conjugate of the quaternion.
35  from.x *= -1;
36  from.y *= -1;
37  from.z *= -1;
38  return from * to;
39 }
40 } // namespace geometry
41 } // namespace math
42 
43 #endif // GEOMETRY__QUATERNION__GET_ROTATION_HPP_
auto getRotation(T from, U to)
Definition: get_rotation.hpp:32
Definition: bounding_box.hpp:32