| scenario_simulator_v2 C++ API
    | 
class implementation of the walk straight action More...
#include <algorithm>#include <behavior_tree_plugin/pedestrian/walk_straight_action.hpp>#include <cmath>#include <geometry/bounding_box.hpp>#include <geometry/distance.hpp>#include <geometry/quaternion/quaternion_to_euler.hpp>#include <geometry/spline/catmull_rom_spline.hpp>#include <geometry/transform.hpp>#include <geometry/vector3/norm.hpp>#include <geometry/vector3/operator.hpp>#include <get_parameter/get_parameter.hpp>#include <limits>#include <optional>#include <string>#include <traffic_simulator_msgs/msg/obstacle.hpp>#include <traffic_simulator_msgs/msg/waypoints_array.hpp>
| Namespaces | |
| entity_behavior | |
| entity_behavior::pedestrian | |
| Functions | |
| bool | entity_behavior::pedestrian::isPointInFront (const geometry_msgs::msg::Pose &pose, const geometry_msgs::msg::Point &target_point) | 
class implementation of the walk straight action