#include <time_to_collision_condition.hpp>
◆ TimeToCollisionCondition()
openscenario_interpreter::syntax::TimeToCollisionCondition::TimeToCollisionCondition |
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const pugi::xml_node & |
node, |
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Scope & |
scope, |
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const TriggeringEntities & |
triggering_entities |
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inlineexplicit |
◆ description()
auto openscenario_interpreter::syntax::TimeToCollisionCondition::description |
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const |
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◆ evaluate() [1/2]
auto openscenario_interpreter::syntax::TimeToCollisionCondition::evaluate |
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◆ evaluate() [2/2]
◆ coordinate_system
const CoordinateSystem openscenario_interpreter::syntax::TimeToCollisionCondition::coordinate_system |
◆ evaluations
std::vector<std::valarray<double> > openscenario_interpreter::syntax::TimeToCollisionCondition::evaluations |
◆ freespace
const Boolean openscenario_interpreter::syntax::TimeToCollisionCondition::freespace |
◆ relative_distance_type
const RelativeDistanceType openscenario_interpreter::syntax::TimeToCollisionCondition::relative_distance_type |
◆ routing_algorithm
const RoutingAlgorithm openscenario_interpreter::syntax::TimeToCollisionCondition::routing_algorithm |
◆ rule
const Rule openscenario_interpreter::syntax::TimeToCollisionCondition::rule |
◆ time_to_collision_condition_target
◆ triggering_entities
const TriggeringEntities openscenario_interpreter::syntax::TimeToCollisionCondition::triggering_entities |
◆ value
const Double openscenario_interpreter::syntax::TimeToCollisionCondition::value |
The documentation for this struct was generated from the following file: