#include <speed_profile_action.hpp>
◆ SpeedProfileAction()
| openscenario_interpreter::syntax::SpeedProfileAction::SpeedProfileAction |
( |
const pugi::xml_node & |
node, |
|
|
Scope & |
scope |
|
) |
| |
|
explicit |
◆ accomplished()
| auto openscenario_interpreter::syntax::SpeedProfileAction::accomplished |
( |
| ) |
-> bool |
◆ apply()
| auto openscenario_interpreter::syntax::SpeedProfileAction::apply |
( |
const Entity & |
actor, |
|
|
const SpeedProfileEntry & |
speed_profile_entry |
|
) |
| -> void |
◆ endsImmediately()
| auto openscenario_interpreter::syntax::SpeedProfileAction::endsImmediately |
( |
| ) |
const -> bool |
◆ run()
| auto openscenario_interpreter::syntax::SpeedProfileAction::run |
( |
| ) |
-> void |
◆ start()
| auto openscenario_interpreter::syntax::SpeedProfileAction::start |
( |
| ) |
-> void |
◆ accomplishments
| std::unordered_map<Entity, std::list<SpeedProfileEntry>::const_iterator> openscenario_interpreter::syntax::SpeedProfileAction::accomplishments |
◆ dynamic_constraints
| const DynamicConstraints openscenario_interpreter::syntax::SpeedProfileAction::dynamic_constraints |
◆ entity_ref
| const Entity openscenario_interpreter::syntax::SpeedProfileAction::entity_ref |
◆ following_mode
| const FollowingMode openscenario_interpreter::syntax::SpeedProfileAction::following_mode |
◆ speed_profile_entry
| const std::list<SpeedProfileEntry> openscenario_interpreter::syntax::SpeedProfileAction::speed_profile_entry |
The documentation for this struct was generated from the following files: