#include <speed_condition.hpp>
◆ SpeedCondition()
  
  | 
        
          | openscenario_interpreter::syntax::SpeedCondition::SpeedCondition | ( | const pugi::xml_node & | node, |  
          |  |  | Scope & | scope, |  
          |  |  | const TriggeringEntities & | triggering_entities |  
          |  | ) |  |  |  | explicit | 
 
 
◆ description()
      
        
          | auto openscenario_interpreter::syntax::SpeedCondition::description | ( |  | ) | const -> String | 
      
 
 
◆ evaluate() [1/3]
      
        
          | auto openscenario_interpreter::syntax::SpeedCondition::evaluate | ( |  | ) | -> Object | 
      
 
 
◆ evaluate() [2/3]
  
  | 
        
          | auto openscenario_interpreter::syntax::SpeedCondition::evaluate | ( | const Entities * | entities, |  
          |  |  | const Entity & | triggering_entity |  
          |  | ) |  | -> Eigen::Vector3d |  | static | 
 
 
◆ evaluate() [3/3]
◆ compatibility
◆ direction
      
        
          | const std::optional<DirectionalDimension> openscenario_interpreter::syntax::SpeedCondition::direction | 
      
 
 
◆ results
      
        
          | std::vector<std::valarray<double> > openscenario_interpreter::syntax::SpeedCondition::results | 
      
 
 
◆ rule
      
        
          | const Rule openscenario_interpreter::syntax::SpeedCondition::rule | 
      
 
 
◆ triggering_entities
      
        
          | const TriggeringEntities openscenario_interpreter::syntax::SpeedCondition::triggering_entities | 
      
 
 
◆ value
      
        
          | const Double openscenario_interpreter::syntax::SpeedCondition::value | 
      
 
 
The documentation for this struct was generated from the following files: