scenario_simulator_v2 C++ API
Public Member Functions | Public Attributes | List of all members
openscenario_interpreter::syntax::SpeedAction Struct Reference

#include <speed_action.hpp>

Inheritance diagram for openscenario_interpreter::syntax::SpeedAction:
Inheritance graph
[legend]
Collaboration diagram for openscenario_interpreter::syntax::SpeedAction:
Collaboration graph
[legend]

Public Member Functions

 SpeedAction (const pugi::xml_node &, Scope &)
 
auto accomplished () -> bool
 
auto endsImmediately () const -> bool
 
auto run () -> void
 
auto start () -> void
 

Public Attributes

const TransitionDynamics speed_action_dynamics
 
const SpeedActionTarget speed_action_target
 
std::unordered_map< Entity, Booleanaccomplishments
 

Constructor & Destructor Documentation

◆ SpeedAction()

openscenario_interpreter::syntax::SpeedAction::SpeedAction ( const pugi::xml_node &  node,
Scope scope 
)
explicit

Member Function Documentation

◆ accomplished()

auto openscenario_interpreter::syntax::SpeedAction::accomplished ( ) -> bool

◆ endsImmediately()

auto openscenario_interpreter::syntax::SpeedAction::endsImmediately ( ) const -> bool

◆ run()

auto openscenario_interpreter::syntax::SpeedAction::run ( ) -> void

◆ start()

auto openscenario_interpreter::syntax::SpeedAction::start ( ) -> void

Member Data Documentation

◆ accomplishments

std::unordered_map<Entity, Boolean> openscenario_interpreter::syntax::SpeedAction::accomplishments

◆ speed_action_dynamics

const TransitionDynamics openscenario_interpreter::syntax::SpeedAction::speed_action_dynamics

◆ speed_action_target

const SpeedActionTarget openscenario_interpreter::syntax::SpeedAction::speed_action_target

The documentation for this struct was generated from the following files: