#include <controller_action.hpp>
◆ ControllerAction()
openscenario_interpreter::syntax::ControllerAction::ControllerAction |
( |
const pugi::xml_node & |
node, |
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Scope & |
scope |
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) |
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explicit |
◆ accomplished()
auto openscenario_interpreter::syntax::ControllerAction::accomplished |
( |
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-> bool |
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staticnoexcept |
◆ endsImmediately()
auto openscenario_interpreter::syntax::ControllerAction::endsImmediately |
( |
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-> bool |
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staticnoexcept |
◆ run()
auto openscenario_interpreter::syntax::ControllerAction::run |
( |
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-> void |
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staticnoexcept |
◆ start()
auto openscenario_interpreter::syntax::ControllerAction::start |
( |
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const -> void |
◆ assign_controller_action
◆ override_controller_value_action
The documentation for this struct was generated from the following files: