#include <condition.hpp>
◆ Condition()
openscenario_interpreter::syntax::Condition::Condition |
( |
const pugi::xml_node & |
node, |
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Scope & |
scope |
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) |
| |
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explicit |
◆ evaluate()
auto openscenario_interpreter::syntax::Condition::evaluate |
( |
| ) |
-> Object |
◆ condition_edge
const ConditionEdge openscenario_interpreter::syntax::Condition::condition_edge |
◆ current_value
bool openscenario_interpreter::syntax::Condition::current_value |
◆ delay
const Double openscenario_interpreter::syntax::Condition::delay |
◆ name
const String openscenario_interpreter::syntax::Condition::name |
The documentation for this struct was generated from the following files:
- openscenario/openscenario_interpreter/include/openscenario_interpreter/syntax/condition.hpp
- openscenario/openscenario_interpreter/src/syntax/condition.cpp