#include <tf2/LinearMath/Quaternion.h>
#include <tf2_ros/transform_broadcaster.h>
#include <geographic_msgs/msg/geo_point.hpp>
#include <geometry_msgs/msg/pose_stamped.hpp>
#include <geometry_msgs/msg/transform_stamped.hpp>
#include <map>
#include <memory>
#include <rclcpp/rclcpp.hpp>
#include <simple_sensor_simulator/sensor_simulation/lidar/lidar_sensor.hpp>
#include <simple_sensor_simulator/sensor_simulation/lidar/raycaster.hpp>
#include <simple_sensor_simulator/sensor_simulation/sensor_simulation.hpp>
#include <simple_sensor_simulator/vehicle_simulation/ego_entity_simulation.hpp>
#include <simulation_interface/zmq_multi_server.hpp>
#include <string>
#include <thread>
#include <traffic_simulator/hdmap_utils/hdmap_utils.hpp>
#include <vector>
#include <visualization_msgs/msg/marker_array.hpp>
Go to the source code of this file.
◆ SIMPLE_SENSOR_SIMULATOR_SIMPLE_SENSOR_SIMULATOR_COMPONENT_EXPORT
#define SIMPLE_SENSOR_SIMULATOR_SIMPLE_SENSOR_SIMULATOR_COMPONENT_EXPORT __attribute__((visibility("default"))) |
◆ SIMPLE_SENSOR_SIMULATOR_SIMPLE_SENSOR_SIMULATOR_COMPONENT_IMPORT
#define SIMPLE_SENSOR_SIMULATOR_SIMPLE_SENSOR_SIMULATOR_COMPONENT_IMPORT |
◆ SIMPLE_SENSOR_SIMULATOR_SIMPLE_SENSOR_SIMULATOR_COMPONENT_LOCAL
#define SIMPLE_SENSOR_SIMULATOR_SIMPLE_SENSOR_SIMULATOR_COMPONENT_LOCAL |
◆ SIMPLE_SENSOR_SIMULATOR_SIMPLE_SENSOR_SIMULATOR_COMPONENT_PUBLIC
#define SIMPLE_SENSOR_SIMULATOR_SIMPLE_SENSOR_SIMULATOR_COMPONENT_PUBLIC |
◆ SIMPLE_SENSOR_SIMULATOR_SIMPLE_SENSOR_SIMULATOR_COMPONENT_PUBLIC_TYPE
#define SIMPLE_SENSOR_SIMULATOR_SIMPLE_SENSOR_SIMULATOR_COMPONENT_PUBLIC_TYPE |