auto makeUpdatedStatus(const traffic_simulator_msgs::msg::EntityStatus &, traffic_simulator_msgs::msg::PolylineTrajectory &, const traffic_simulator_msgs::msg::BehaviorParameter &, double, double, std::optional< double > target_speed=std::nullopt) -> std::optional< EntityStatus >
Computes entity state after one simulation step along a polyline trajectory.
Definition: follow_trajectory.cpp:98