scenario_simulator_v2 C++ API
Namespaces | Functions
euler_to_quaternion.hpp File Reference
#include <tf2/LinearMath/Matrix3x3.h>
#include <cmath>
#include <geometry/vector3/is_like_vector3.hpp>
#include <geometry_msgs/msg/quaternion.hpp>
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Namespaces

 math
 
 math::geometry
 

Functions

template<typename T , std::enable_if_t< std::conjunction_v< IsLikeVector3< T >>, std::nullptr_t > = nullptr>
auto math::geometry::convertEulerAngleToQuaternion (const T &v)