15 #ifndef OPENSCENARIO_INTERPRETER__SYNTAX__COLLISION_CONDITION_HPP_ 
   16 #define OPENSCENARIO_INTERPRETER__SYNTAX__COLLISION_CONDITION_HPP_ 
   21 #include <pugixml.hpp> 
   25 inline namespace syntax
 
Definition: scope.hpp:155
Definition: simulator_core.hpp:541
Definition: lanelet_wrapper.hpp:40
Definition: collision_condition.hpp:41
auto description() const -> std::string
Definition: collision_condition.cpp:41
CollisionCondition(const pugi::xml_node &, Scope &, const TriggeringEntities &)
Definition: collision_condition.cpp:27
const Object another_given_entity
Definition: collision_condition.hpp:42
const TriggeringEntities triggering_entities
Definition: collision_condition.hpp:44
auto evaluate() const -> Object
Definition: collision_condition.cpp:57
Definition: triggering_entities.hpp:40