#include <openscenario_interpreter.hpp>
◆ Interpreter()
openscenario_interpreter::Interpreter::Interpreter |
( |
const rclcpp::NodeOptions & |
options | ) |
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explicit |
◆ ~Interpreter()
openscenario_interpreter::Interpreter::~Interpreter |
( |
| ) |
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override |
◆ currentLocalFrameRate()
auto openscenario_interpreter::Interpreter::currentLocalFrameRate |
( |
| ) |
const -> std::chrono::milliseconds |
◆ currentScenarioDefinition()
auto openscenario_interpreter::Interpreter::currentScenarioDefinition |
( |
| ) |
const -> const std::shared_ptr<ScenarioDefinition> & |
◆ defaultTimeoutHandler()
auto openscenario_interpreter::Interpreter::defaultTimeoutHandler |
( |
| ) |
const |
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inline |
◆ engage()
auto openscenario_interpreter::Interpreter::engage |
( |
| ) |
const -> void |
◆ engageable()
auto openscenario_interpreter::Interpreter::engageable |
( |
| ) |
const -> bool |
◆ engaged()
auto openscenario_interpreter::Interpreter::engaged |
( |
| ) |
const -> bool |
◆ makeCurrentConfiguration()
◆ on_activate()
auto openscenario_interpreter::Interpreter::on_activate |
( |
const rclcpp_lifecycle::State & |
| ) |
-> Result |
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override |
◆ on_cleanup()
auto openscenario_interpreter::Interpreter::on_cleanup |
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const rclcpp_lifecycle::State & |
| ) |
-> Result |
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override |
◆ on_configure()
auto openscenario_interpreter::Interpreter::on_configure |
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const rclcpp_lifecycle::State & |
| ) |
-> Result |
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override |
◆ on_deactivate()
auto openscenario_interpreter::Interpreter::on_deactivate |
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const rclcpp_lifecycle::State & |
| ) |
-> Result |
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override |
◆ on_error()
auto openscenario_interpreter::Interpreter::on_error |
( |
const rclcpp_lifecycle::State & |
| ) |
-> Result |
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override |
◆ on_shutdown()
auto openscenario_interpreter::Interpreter::on_shutdown |
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const rclcpp_lifecycle::State & |
| ) |
-> Result |
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override |
◆ publishCurrentContext()
auto openscenario_interpreter::Interpreter::publishCurrentContext |
( |
| ) |
const -> void |
◆ reset()
auto openscenario_interpreter::Interpreter::reset |
( |
| ) |
-> void |
◆ set()
template<typename T , typename... Ts>
auto openscenario_interpreter::Interpreter::set |
( |
Ts &&... |
xs | ) |
-> void
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inline |
◆ withExceptionHandler()
template<typename ExceptionHandler , typename Thunk >
auto openscenario_interpreter::Interpreter::withExceptionHandler |
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ExceptionHandler && |
handle, |
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Thunk && |
thunk |
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) |
| -> decltype(auto)
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inline |
◆ withTimeoutHandler()
template<typename TimeoutHandler , typename Thunk >
auto openscenario_interpreter::Interpreter::withTimeoutHandler |
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TimeoutHandler && |
handle, |
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Thunk && |
thunk |
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) |
| -> decltype(auto)
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inline |
The documentation for this class was generated from the following files: