#include <lane_change.hpp>
◆ RelativeTarget()
traffic_simulator::lane_change::RelativeTarget::RelativeTarget |
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const std::string & |
entity_name, |
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const Direction |
direction, |
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const std::uint8_t |
shift = 0 , |
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const double |
offset = 0 |
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) |
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inlineexplicit |
◆ direction
Direction traffic_simulator::lane_change::RelativeTarget::direction |
◆ entity_name
std::string traffic_simulator::lane_change::RelativeTarget::entity_name |
◆ offset
double traffic_simulator::lane_change::RelativeTarget::offset |
◆ shift
std::uint8_t traffic_simulator::lane_change::RelativeTarget::shift |
The documentation for this struct was generated from the following file:
- simulation/traffic_simulator/include/traffic_simulator/data_type/lane_change.hpp