scenario_simulator_v2 C++ API
Public Member Functions | Public Attributes | List of all members
openscenario_interpreter::syntax::ForkExecCommand Struct Reference
Inheritance diagram for openscenario_interpreter::syntax::ForkExecCommand:
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Collaboration diagram for openscenario_interpreter::syntax::ForkExecCommand:
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Public Member Functions

 ForkExecCommand (const std::string &type, const std::string &content)
 
auto start (const Scope &) -> void override
 
- Public Member Functions inherited from openscenario_interpreter::syntax::CustomCommand
 CustomCommand ()=default
 
 CustomCommand (const CustomCommand &)=default
 
 CustomCommand (CustomCommand &&)=default
 
 CustomCommand (const std::vector< std::string > &parameters)
 
virtual ~CustomCommand ()=default
 
virtual auto accomplished () noexcept -> bool
 
virtual auto endsImmediately () const -> bool
 
virtual auto run () noexcept -> void
 

Public Attributes

const std::string type
 
const std::string content
 
- Public Attributes inherited from openscenario_interpreter::syntax::CustomCommand
const std::vector< std::string > parameters
 

Constructor & Destructor Documentation

◆ ForkExecCommand()

openscenario_interpreter::syntax::ForkExecCommand::ForkExecCommand ( const std::string &  type,
const std::string &  content 
)
inlineexplicit

Member Function Documentation

◆ start()

auto openscenario_interpreter::syntax::ForkExecCommand::start ( const Scope ) -> void
inlineoverridevirtual

Member Data Documentation

◆ content

const std::string openscenario_interpreter::syntax::ForkExecCommand::content

◆ type

const std::string openscenario_interpreter::syntax::ForkExecCommand::type

The documentation for this struct was generated from the following file: