scenario_simulator_v2 C++ API
speed_action_target.hpp
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1 // Copyright 2015 TIER IV, Inc. All rights reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
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12 // See the License for the specific language governing permissions and
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14 
15 #ifndef OPENSCENARIO_INTERPRETER__SYNTAX__SPEED_ACTION_TARGET_HPP_
16 #define OPENSCENARIO_INTERPRETER__SYNTAX__SPEED_ACTION_TARGET_HPP_
17 
22 #include <pugixml.hpp>
23 
25 {
26 inline namespace syntax
27 {
28 /* ---- SpeedActionTarget ------------------------------------------------------
29  *
30  * <xsd:complexType name="SpeedActionTarget">
31  * <xsd:choice>
32  * <xsd:element name="RelativeTargetSpeed" type="RelativeTargetSpeed"/>
33  * <xsd:element name="AbsoluteTargetSpeed" type="AbsoluteTargetSpeed"/>
34  * </xsd:choice>
35  * </xsd:complexType>
36  *
37  * -------------------------------------------------------------------------- */
39 {
40  explicit SpeedActionTarget(const pugi::xml_node &, Scope &);
41 };
42 
47 );
48 
50  const SpeedActionTarget,
53 );
54 } // namespace syntax
55 } // namespace openscenario_interpreter
56 
57 #endif // OPENSCENARIO_INTERPRETER__SYNTAX__SPEED_ACTION_TARGET_HPP_
Definition: scope.hpp:154
#define CASE(IDENTIFIER)
DEFINE_LAZY_VISITOR(Action, CASE(GlobalAction), CASE(UserDefinedAction), CASE(PrivateAction),)
Definition: escape_sequence.hpp:22
Definition: absolute_target_speed.hpp:35
Definition: relative_target_speed.hpp:41
Definition: speed_action_target.hpp:39
SpeedActionTarget(const pugi::xml_node &, Scope &)
Definition: speed_action_target.cpp:23