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scenario_simulator_v2 C++ API
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#include <lanelet2_core/primitives/Primitive.h>#include <lanelet2_core/utility/Units.h>#include <lanelet2_io/Io.h>#include <lanelet2_io/io_handlers/Serialize.h>#include <lanelet2_projection/UTM.h>#include <algorithm>#include <autoware_lanelet2_extension/io/autoware_osm_parser.hpp>#include <autoware_lanelet2_extension/utility/message_conversion.hpp>#include <autoware_lanelet2_extension/utility/query.hpp>#include <autoware_lanelet2_extension/utility/utilities.hpp>#include <autoware_lanelet2_extension/visualization/visualization.hpp>#include <boost/archive/binary_iarchive.hpp>#include <boost/archive/binary_oarchive.hpp>#include <boost/assign/list_of.hpp>#include <boost/geometry.hpp>#include <boost/geometry/geometries/box.hpp>#include <boost/geometry/geometries/point_xy.hpp>#include <boost/geometry/geometries/polygon.hpp>#include <deque>#include <geometry/quaternion/euler_to_quaternion.hpp>#include <geometry/quaternion/get_rotation.hpp>#include <geometry/quaternion/operator.hpp>#include <geometry/quaternion/quaternion_to_euler.hpp>#include <geometry/spline/catmull_rom_spline.hpp>#include <geometry/spline/hermite_curve.hpp>#include <geometry/transform.hpp>#include <geometry/vector3/inner_product.hpp>#include <geometry/vector3/normalize.hpp>#include <geometry/vector3/operator.hpp>#include <memory>#include <optional>#include <scenario_simulator_exception/exception.hpp>#include <set>#include <string>#include <traffic_simulator/color_utils/color_utils.hpp>#include <traffic_simulator/hdmap_utils/hdmap_utils.hpp>#include <traffic_simulator/helper/helper.hpp>#include <traffic_simulator/lanelet_wrapper/lanelet_loader.hpp>#include <traffic_simulator/lanelet_wrapper/lanelet_map.hpp>#include <traffic_simulator/lanelet_wrapper/pose.hpp>#include <traffic_simulator/lanelet_wrapper/traffic_rules.hpp>#include <unordered_map>#include <utility>#include <vector>
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| hdmap_utils | |