scenario_simulator_v2 C++ API
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#include <lanelet2_core/utility/Units.h>
#include <lanelet2_io/Io.h>
#include <lanelet2_io/io_handlers/Serialize.h>
#include <lanelet2_projection/UTM.h>
#include <algorithm>
#include <autoware_lanelet2_extension/io/autoware_osm_parser.hpp>
#include <autoware_lanelet2_extension/projection/mgrs_projector.hpp>
#include <autoware_lanelet2_extension/utility/message_conversion.hpp>
#include <autoware_lanelet2_extension/utility/query.hpp>
#include <autoware_lanelet2_extension/utility/utilities.hpp>
#include <autoware_lanelet2_extension/visualization/visualization.hpp>
#include <boost/archive/binary_iarchive.hpp>
#include <boost/archive/binary_oarchive.hpp>
#include <boost/assign/list_of.hpp>
#include <boost/geometry.hpp>
#include <boost/geometry/geometries/box.hpp>
#include <boost/geometry/geometries/point_xy.hpp>
#include <boost/geometry/geometries/polygon.hpp>
#include <deque>
#include <geometry/quaternion/euler_to_quaternion.hpp>
#include <geometry/quaternion/get_rotation.hpp>
#include <geometry/quaternion/operator.hpp>
#include <geometry/quaternion/quaternion_to_euler.hpp>
#include <geometry/spline/catmull_rom_spline.hpp>
#include <geometry/spline/hermite_curve.hpp>
#include <geometry/transform.hpp>
#include <geometry/vector3/inner_product.hpp>
#include <geometry/vector3/normalize.hpp>
#include <geometry/vector3/operator.hpp>
#include <memory>
#include <optional>
#include <scenario_simulator_exception/exception.hpp>
#include <set>
#include <string>
#include <traffic_simulator/color_utils/color_utils.hpp>
#include <traffic_simulator/hdmap_utils/hdmap_utils.hpp>
#include <traffic_simulator/helper/helper.hpp>
#include <unordered_map>
#include <utility>
#include <vector>
Namespaces | |
hdmap_utils | |