scenario_simulator_v2 C++ API
follow_front_entity_action.hpp
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1 // Copyright 2015 TIER IV, Inc. All rights reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
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14 
15 #ifndef BEHAVIOR_TREE_PLUGIN__VEHICLE__FOLLOW_LANE_SEQUENCE__FOLLOW_FRONT_ENTITY_ACTION_HPP_
16 #define BEHAVIOR_TREE_PLUGIN__VEHICLE__FOLLOW_LANE_SEQUENCE__FOLLOW_FRONT_ENTITY_ACTION_HPP_
17 
19 #include <optional>
20 #include <string>
22 #include <vector>
23 
24 namespace entity_behavior
25 {
26 namespace vehicle
27 {
28 namespace follow_lane_sequence
29 {
31 {
32 public:
33  FollowFrontEntityAction(const std::string & name, const BT::NodeConfiguration & config);
34  BT::NodeStatus tick() override;
35  static BT::PortsList providedPorts()
36  {
38  }
39  const traffic_simulator_msgs::msg::WaypointsArray calculateWaypoints() override;
40  const std::optional<traffic_simulator_msgs::msg::Obstacle> calculateObstacle(
41  const traffic_simulator_msgs::msg::WaypointsArray & waypoints) override;
42 
43 private:
44  std::optional<double> distance_to_front_entity_;
45 };
46 } // namespace follow_lane_sequence
47 } // namespace vehicle
48 } // namespace entity_behavior
49 
50 #endif // BEHAVIOR_TREE_PLUGIN__VEHICLE__FOLLOW_LANE_SEQUENCE__FOLLOW_FRONT_ENTITY_ACTION_HPP_
Definition: vehicle_action_node.hpp:36
static BT::PortsList providedPorts()
Definition: vehicle_action_node.hpp:41
const std::optional< traffic_simulator_msgs::msg::Obstacle > calculateObstacle(const traffic_simulator_msgs::msg::WaypointsArray &waypoints) override
Definition: follow_front_entity_action.cpp:36
const traffic_simulator_msgs::msg::WaypointsArray calculateWaypoints() override
Definition: follow_front_entity_action.cpp:53
BT::NodeStatus tick() override
Definition: follow_front_entity_action.cpp:72
static BT::PortsList providedPorts()
Definition: follow_front_entity_action.hpp:35
FollowFrontEntityAction(const std::string &name, const BT::NodeConfiguration &config)
Definition: follow_front_entity_action.cpp:29
Definition: action_node.hpp:39
std::string string
Definition: junit5.hpp:26