#include <catmull_rom_spline.hpp>
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| CatmullRomSpline ()=default |
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| CatmullRomSpline (const std::vector< geometry_msgs::msg::Point > &control_points) |
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auto | getLength () const -> double override |
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auto | getMaximum2DCurvature () const -> double |
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auto | getPoint (const double s) const -> geometry_msgs::msg::Point |
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auto | getPoint (const double s, const double offset) const -> geometry_msgs::msg::Point |
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auto | getTangentVector (const double s) const -> geometry_msgs::msg::Vector3 |
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auto | getNormalVector (const double s) const -> geometry_msgs::msg::Vector3 |
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auto | getPose (const double s, const bool fill_pitch=true) const -> geometry_msgs::msg::Pose |
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auto | getTrajectory (const double start_s, const double end_s, const double resolution, const double offset=0.0) const -> std::vector< geometry_msgs::msg::Point > |
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auto | getSValue (const geometry_msgs::msg::Pose &pose, double threshold_distance=3.0) const -> std::optional< double > |
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auto | getSquaredDistanceIn2D (const geometry_msgs::msg::Point &point, const double s) const -> double |
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auto | getSquaredDistanceVector (const geometry_msgs::msg::Point &point, const double s) const -> geometry_msgs::msg::Vector3 |
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auto | getCollisionPointsIn2D (const std::vector< geometry_msgs::msg::Point > &polygon, const bool search_backward=false) const -> std::set< double > |
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auto | getCollisionPointIn2D (const geometry_msgs::msg::Point &point0, const geometry_msgs::msg::Point &point1, const bool search_backward=false) const -> std::optional< double > |
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auto | getCollisionPointIn2D (const std::vector< geometry_msgs::msg::Point > &polygon, const bool search_backward=false) const -> std::optional< double > override |
| Get collision point in 2D (x and y) More...
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auto | getPolygon (const double width, const size_t num_points=30, const double z_offset=0) -> std::vector< geometry_msgs::msg::Point > |
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virtual | ~CatmullRomSpline ()=default |
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virtual | ~CatmullRomSplineInterface ()=default |
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◆ CatmullRomSpline() [1/2]
math::geometry::CatmullRomSpline::CatmullRomSpline |
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default |
◆ CatmullRomSpline() [2/2]
math::geometry::CatmullRomSpline::CatmullRomSpline |
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const std::vector< geometry_msgs::msg::Point > & |
control_points | ) |
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explicit |
- Note
- In this case, spline is interpreted as point.
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In this case, spline is interpreted as line segment.
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In this case, spline is interpreted as curve.
◆ ~CatmullRomSpline()
virtual math::geometry::CatmullRomSpline::~CatmullRomSpline |
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virtualdefault |
◆ getCollisionPointIn2D() [1/2]
auto math::geometry::CatmullRomSpline::getCollisionPointIn2D |
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const geometry_msgs::msg::Point & |
point0, |
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const geometry_msgs::msg::Point & |
point1, |
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const bool |
search_backward = false |
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| const -> std::optional<double> |
◆ getCollisionPointIn2D() [2/2]
auto math::geometry::CatmullRomSpline::getCollisionPointIn2D |
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const std::vector< geometry_msgs::msg::Point > & |
polygon, |
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const bool |
search_backward = false |
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| const -> std::optional<double> |
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overridevirtual |
Get collision point in 2D (x and y)
- Parameters
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polygon | points of polygons. |
search_backward | If true, return collision points with maximum s value. If false, return collision points with minimum s value. |
- Returns
- std::optional<double> Denormalized s values along the frenet coordinate of the spline curve.
Implements math::geometry::CatmullRomSplineInterface.
◆ getCollisionPointsIn2D()
auto math::geometry::CatmullRomSpline::getCollisionPointsIn2D |
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const std::vector< geometry_msgs::msg::Point > & |
polygon, |
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const bool |
search_backward = false |
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| const -> std::set<double> |
- Note
- If the spline has three or more control points.
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The local_polygon is assumed to be closed
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If the spline has two control points. (Same as single line segment.)
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If the spline has one control point. (Same as point.)
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In this case, spline is interpreted as point.
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In this case, spline is interpreted as line segment.
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In this case, spline is interpreted as curve.
◆ getLength()
auto math::geometry::CatmullRomSpline::getLength |
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const -> double |
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inlineoverridevirtual |
◆ getMaximum2DCurvature()
auto math::geometry::CatmullRomSpline::getMaximum2DCurvature |
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const -> double |
◆ getNormalVector()
auto math::geometry::CatmullRomSpline::getNormalVector |
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const double |
s | ) |
const -> geometry_msgs::msg::Vector3 |
◆ getPoint() [1/2]
auto math::geometry::CatmullRomSpline::getPoint |
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const double |
s | ) |
const -> geometry_msgs::msg::Point |
◆ getPoint() [2/2]
auto math::geometry::CatmullRomSpline::getPoint |
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const double |
s, |
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const double |
offset |
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| const -> geometry_msgs::msg::Point |
◆ getPolygon()
auto math::geometry::CatmullRomSpline::getPolygon |
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const double |
width, |
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const size_t |
num_points = 30 , |
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const double |
z_offset = 0 |
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| -> std::vector<geometry_msgs::msg::Point> |
◆ getPose()
auto math::geometry::CatmullRomSpline::getPose |
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const double |
s, |
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const bool |
fill_pitch = true |
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| const -> geometry_msgs::msg::Pose |
◆ getSquaredDistanceIn2D()
auto math::geometry::CatmullRomSpline::getSquaredDistanceIn2D |
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const geometry_msgs::msg::Point & |
point, |
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const double |
s |
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| const -> double |
◆ getSquaredDistanceVector()
auto math::geometry::CatmullRomSpline::getSquaredDistanceVector |
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const geometry_msgs::msg::Point & |
point, |
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const double |
s |
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| const -> geometry_msgs::msg::Vector3 |
◆ getSValue()
auto math::geometry::CatmullRomSpline::getSValue |
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const geometry_msgs::msg::Pose & |
pose, |
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double |
threshold_distance = 3.0 |
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| const -> std::optional<double> |
◆ getTangentVector()
auto math::geometry::CatmullRomSpline::getTangentVector |
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const double |
s | ) |
const -> geometry_msgs::msg::Vector3 |
◆ getTrajectory()
auto math::geometry::CatmullRomSpline::getTrajectory |
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const double |
start_s, |
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const double |
end_s, |
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const double |
resolution, |
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const double |
offset = 0.0 |
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| const -> std::vector<geometry_msgs::msg::Point> |
◆ control_points
const std::vector<geometry_msgs::msg::Point> math::geometry::CatmullRomSpline::control_points |
The documentation for this class was generated from the following files: