scenario_simulator_v2 C++ API
vertex.hpp
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1 // Copyright 2015 TIER IV, Inc. All rights reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef OPENSCENARIO_INTERPRETER__SYNTAX__VERTEX_HPP_
16 #define OPENSCENARIO_INTERPRETER__SYNTAX__VERTEX_HPP_
17 
21 #include <pugixml.hpp>
22 
24 {
25 inline namespace syntax
26 {
27 /* ---- Vertex 1.2 -------------------------------------------------------------
28  *
29  * <xsd:complexType name="Vertex">
30  * <xsd:sequence>
31  * <xsd:element name="Position" type="Position"/>
32  * </xsd:sequence>
33  * <xsd:attribute name="time" type="Double"/>
34  * </xsd:complexType>
35  *
36  * -------------------------------------------------------------------------- */
37 struct Vertex
38 {
39  const Double time;
40 
42 
43  explicit Vertex(const pugi::xml_node &, Scope &);
44 };
45 } // namespace syntax
46 } // namespace openscenario_interpreter
47 
48 #endif // OPENSCENARIO_INTERPRETER__SYNTAX__VERTEX_HPP_
Definition: scope.hpp:154
Definition: escape_sequence.hpp:22
const Position position
Definition: vertex.hpp:41
const Double time
Definition: vertex.hpp:39
Vertex(const pugi::xml_node &, Scope &)
Definition: vertex.cpp:22