scenario_simulator_v2 C++ API
Namespaces | Functions
operator.hpp File Reference
#include <geometry/vector3/is_like_vector3.hpp>
#include <geometry_msgs/msg/point.hpp>
#include <geometry_msgs/msg/quaternion.hpp>
#include <geometry_msgs/msg/vector3.hpp>
Include dependency graph for operator.hpp:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Namespaces

 math
 
 math::geometry
 

Functions

template<typename T , typename U , std::enable_if_t< std::conjunction_v< IsLikeQuaternion< T >, IsLikeQuaternion< U >>, std::nullptr_t > = nullptr>
auto math::geometry::operator+ (const T &a, const U &b)
 
template<typename T , typename U , std::enable_if_t< std::conjunction_v< IsLikeQuaternion< T >, IsLikeQuaternion< U >>, std::nullptr_t > = nullptr>
auto math::geometry::operator- (const T &a, const U &b)
 
template<typename T , typename U , std::enable_if_t< std::conjunction_v< IsLikeQuaternion< T >, IsLikeQuaternion< U >>, std::nullptr_t > = nullptr>
auto math::geometry::operator* (const T &a, const U &b)
 
template<typename T , typename U , std::enable_if_t< std::conjunction_v< IsLikeVector3< T >, std::is_scalar< U >>, std::nullptr_t > = nullptr>
auto math::geometry::operator/ (const T &a, const U &b)
 
template<typename T , typename U , std::enable_if_t< std::conjunction_v< IsLikeQuaternion< T >, IsLikeQuaternion< U >>, std::nullptr_t > = nullptr>
auto math::geometry::operator+= (T &a, const U &b) -> decltype(auto)