scenario_simulator_v2 C++ API
uniform_distribution.hpp
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1 // Copyright 2015 TIER IV, Inc. All rights reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
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12 // See the License for the specific language governing permissions and
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14 
15 #ifndef OPENSCENARIO_INTERPRETER__UNIFORM_DISTRIBUTION_HPP_
16 #define OPENSCENARIO_INTERPRETER__UNIFORM_DISTRIBUTION_HPP_
17 
20 #include <random>
21 
23 {
24 inline namespace syntax
25 {
26 /* ---- UniformDistribution 1.2 ------------------------------------------------
27  *
28  * <xsd:complexType name="UniformDistribution">
29  * <xsd:sequence>
30  * <xsd:element name="Range" type="Range"/>
31  * </xsd:sequence>
32  * </xsd:complexType>
33  *
34  * -------------------------------------------------------------------------- */
35 struct UniformDistribution : public ComplexType, private Scope
36 {
37  const Range range;
38 
39  std::uniform_real_distribution<Double::value_type> distribute;
40 
41  std::mt19937 random_engine;
42 
43  explicit UniformDistribution(const pugi::xml_node &, Scope & scope);
44 
45  auto evaluate() -> Object;
46 };
47 } // namespace syntax
48 } // namespace openscenario_interpreter
49 #endif // OPENSCENARIO_INTERPRETER__UNIFORM_DISTRIBUTION_HPP_
Definition: scope.hpp:154
Definition: hypot.hpp:22
Pointer< Expression > Object
Definition: object.hpp:26
Definition: uniform_distribution.hpp:36
std::mt19937 random_engine
Definition: uniform_distribution.hpp:41
std::uniform_real_distribution< Double::value_type > distribute
Definition: uniform_distribution.hpp:39
UniformDistribution(const pugi::xml_node &, Scope &scope)
Definition: uniform_distribution.cpp:22
const Range range
Definition: uniform_distribution.hpp:37
auto evaluate() -> Object
Definition: uniform_distribution.cpp:31