scenario_simulator_v2 C++ API
uniform_distribution.hpp
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1 // Copyright 2015 TIER IV, Inc. All rights reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
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14 
15 #ifndef OPENSCENARIO_INTERPRETER__SYNTAX__UNIFORM_DISTRIBUTION_HPP_
16 #define OPENSCENARIO_INTERPRETER__SYNTAX__UNIFORM_DISTRIBUTION_HPP_
17 
20 #include <random>
21 
23 {
24 inline namespace syntax
25 {
26 /*
27  UniformDistribution (OpenSCENARIO XML 1.3.1)
28 
29  Uniform distribution which can be applied to a single parameter.
30 
31  <xsd:complexType name="UniformDistribution">
32  <xsd:sequence>
33  <xsd:element name="Range" type="Range"/>
34  </xsd:sequence>
35  </xsd:complexType>
36 */
37 struct UniformDistribution : public ComplexType, private Scope
38 {
39  const Range range;
40 
41  std::uniform_real_distribution<Double::value_type> distribute;
42 
43  std::mt19937 random_engine;
44 
45  explicit UniformDistribution(const pugi::xml_node &, Scope & scope);
46 
47  auto evaluate() -> Object;
48 };
49 } // namespace syntax
50 } // namespace openscenario_interpreter
51 #endif // OPENSCENARIO_INTERPRETER__SYNTAX__UNIFORM_DISTRIBUTION_HPP_
Definition: scope.hpp:154
Definition: hypot.hpp:22
Pointer< Expression > Object
Definition: object.hpp:26
Definition: uniform_distribution.hpp:38
std::mt19937 random_engine
Definition: uniform_distribution.hpp:43
std::uniform_real_distribution< Double::value_type > distribute
Definition: uniform_distribution.hpp:41
UniformDistribution(const pugi::xml_node &, Scope &scope)
Definition: uniform_distribution.cpp:22
const Range range
Definition: uniform_distribution.hpp:39
auto evaluate() -> Object
Definition: uniform_distribution.cpp:31