#include <follow_waypoint_controller.hpp>
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auto | moveStraight (const double step_acceleration, const double step_time) -> void |
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auto | isImmobile (const double tolerance) const |
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◆ isImmobile()
auto traffic_simulator::follow_trajectory::PredictedState::isImmobile |
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const double |
tolerance | ) |
const |
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inline |
◆ moveStraight()
auto traffic_simulator::follow_trajectory::PredictedState::moveStraight |
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const double |
step_acceleration, |
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const double |
step_time |
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) |
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inline |
◆ operator<<
template<typename StreamType >
auto operator<< |
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StreamType & |
stream, |
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const PredictedState & |
state |
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) |
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friend |
◆ acceleration
double traffic_simulator::follow_trajectory::PredictedState::acceleration |
◆ speed
double traffic_simulator::follow_trajectory::PredictedState::speed |
◆ travel_time
double traffic_simulator::follow_trajectory::PredictedState::travel_time |
◆ traveled_distance
double traffic_simulator::follow_trajectory::PredictedState::traveled_distance |
The documentation for this struct was generated from the following file: