scenario_simulator_v2 C++ API
maneuver_group.hpp
Go to the documentation of this file.
1 // Copyright 2015 TIER IV, Inc. All rights reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef OPENSCENARIO_INTERPRETER__SYNTAX__MANEUVER_GROUP_HPP_
16 #define OPENSCENARIO_INTERPRETER__SYNTAX__MANEUVER_GROUP_HPP_
17 
18 #include <boost/json.hpp>
22 #include <pugixml.hpp>
23 
25 {
26 inline namespace syntax
27 {
28 /* ---- ManeuverGroup ----------------------------------------------------------
29  *
30  * <xsd:complexType name="ManeuverGroup">
31  * <xsd:sequence>
32  * <xsd:element name="Actors" type="Actors"/>
33  * <xsd:element name="CatalogReference" type="CatalogReference" minOccurs="0" maxOccurs="unbounded"/>
34  * <xsd:element name="Maneuver" type="Maneuver" minOccurs="0" maxOccurs="unbounded"/>
35  * </xsd:sequence>
36  * <xsd:attribute name="maximumExecutionCount" type="UnsignedInt" use="required"/>
37  * <xsd:attribute name="name" type="String" use="required"/>
38  * </xsd:complexType>
39  *
40  * -------------------------------------------------------------------------- */
41 struct ManeuverGroup : public Scope, public StoryboardElement
42 {
43  const Actors actors;
44 
45  explicit ManeuverGroup(const pugi::xml_node &, Scope &);
46 
47  auto run() -> void override;
48 
49  auto start() -> void override;
50 
51  friend auto operator<<(boost::json::object &, const ManeuverGroup &) -> boost::json::object &;
52 };
53 } // namespace syntax
54 } // namespace openscenario_interpreter
55 
56 #endif // OPENSCENARIO_INTERPRETER__SYNTAX__MANEUVER_GROUP_HPP_
Definition: scope.hpp:154
Definition: storyboard_element.hpp:37
Definition: hypot.hpp:22
Definition: maneuver_group.hpp:42
ManeuverGroup(const pugi::xml_node &, Scope &)
Definition: maneuver_group.cpp:24
const Actors actors
Definition: maneuver_group.hpp:43
auto start() -> void override
Definition: maneuver_group.cpp:53
friend auto operator<<(boost::json::object &, const ManeuverGroup &) -> boost::json::object &
Definition: maneuver_group.cpp:62
auto run() -> void override
Definition: maneuver_group.cpp:39