scenario_simulator_v2 C++ API
if_has_member_function_evaluate.hpp
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3 // Licensed under the Apache License, Version 2.0 (the "License");
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14 
15 #ifndef OPENSCENARIO_INTERPRETER__TYPE_TRAITS__IF_HAS_MEMBER_FUNCTION_EVALUATE_HPP_
16 #define OPENSCENARIO_INTERPRETER__TYPE_TRAITS__IF_HAS_MEMBER_FUNCTION_EVALUATE_HPP_
17 
19 #include <utility>
20 
22 {
23 inline namespace type_traits
24 {
25 template <typename T, typename = void>
27 {
28  template <typename Result>
29  static constexpr auto invoke(T &, const Result & as_self_evaluating) -> Result
30  {
31  return as_self_evaluating;
32  }
33 };
34 
35 template <typename T>
37  T, typename std::enable_if<HasMemberFunctionEvaluate<T>::value>::type>
38 {
39  template <typename Result>
40  static constexpr auto invoke(T & then, const Result &) -> Result
41  {
42  return then.evaluate();
43  }
44 };
45 } // namespace type_traits
46 } // namespace openscenario_interpreter
47 
48 #endif // OPENSCENARIO_INTERPRETER__TYPE_TRAITS__IF_HAS_MEMBER_FUNCTION_EVALUATE_HPP_
Result
Definition: cpp_scenario_node.hpp:28
Definition: escape_sequence.hpp:22
Definition: cache.hpp:27
static constexpr auto invoke(T &then, const Result &) -> Result
Definition: if_has_member_function_evaluate.hpp:40
Definition: if_has_member_function_evaluate.hpp:27
static constexpr auto invoke(T &, const Result &as_self_evaluating) -> Result
Definition: if_has_member_function_evaluate.hpp:29