scenario_simulator_v2 C++ API
fog.hpp
Go to the documentation of this file.
1 // Copyright 2015 TIER IV, Inc. All rights reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef OPENSCENARIO_INTERPRETER__SYNTAX__FOG_HPP_
16 #define OPENSCENARIO_INTERPRETER__SYNTAX__FOG_HPP_
17 
21 #include <pugixml.hpp>
22 
24 {
25 inline namespace syntax
26 {
27 /*
28  Fog (OpenSCENARIO XML 1.3.1)
29 
30  Defines fog at simulation runtime.
31 
32  <xsd:complexType name="Fog">
33  <xsd:all>
34  <xsd:element name="BoundingBox" type="BoundingBox" minOccurs="0"/>
35  </xsd:all>
36  <xsd:attribute name="visualRange" type="Double" use="required"/>
37  </xsd:complexType>
38 */
39 struct Fog
40 {
41  const Double visual_range; // Unit: [m]. Range: [0..inf[.
42 
43  const BoundingBox bounding_box; // Dimensions and center of fog in fixed coordinates.
44 
45  Fog() = default;
46 
47  explicit Fog(const pugi::xml_node &, Scope &);
48 };
49 
50 } // namespace syntax
51 } // namespace openscenario_interpreter
52 
53 #endif // OPENSCENARIO_INTERPRETER__SYNTAX__FOG_HPP_
Definition: scope.hpp:158
Definition: hypot.hpp:22
Definition: bounding_box.hpp:39
Definition: fog.hpp:40
const Double visual_range
Definition: fog.hpp:41
const BoundingBox bounding_box
Definition: fog.hpp:43