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scenario_simulator_v2 C++ API
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#include <boost/spirit/include/phoenix.hpp>#include <boost/spirit/include/qi.hpp>#include <functional>#include <openscenario_interpreter/reader/evaluate.hpp>#include <openscenario_interpreter/scope.hpp>#include <openscenario_interpreter/syntax/parameter_type.hpp>#include <openscenario_interpreter/utility/overload.hpp>#include <boost/variant.hpp>
Classes | |
| struct | openscenario_interpreter::reader::Value |
| struct | openscenario_interpreter::reader::Value::Visitor< R(Args...)> |
| struct | openscenario_interpreter::reader::Grammar< Iter > |
Namespaces | |
| openscenario_interpreter | |
| openscenario_interpreter::reader | |
Macros | |
| #define | DEFINE_UNARY(FNAME, FUNC, ARG, RET) |
| #define | DEFINE_BINARY(OP, FUNC, TYPE) |
Functions | |
| template<> | |
| auto | openscenario_interpreter::reader::Value::cast< Value::Numeric > () const -> Value |
| std::string | openscenario_interpreter::reader::evaluate (const std::string &, const Scope &) |
| #define DEFINE_BINARY | ( | OP, | |
| FUNC, | |||
| TYPE | |||
| ) |
| #define DEFINE_UNARY | ( | FNAME, | |
| FUNC, | |||
| ARG, | |||
| RET | |||
| ) |