#include <geometry/bounding_box.hpp>
#include <geometry/polygon/polygon.hpp>
#include <geometry_msgs/msg/pose.hpp>
#include <traffic_simulator_msgs/msg/bounding_box.hpp>
#include <vector>
Go to the source code of this file.
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bool | math::geometry::checkCollision2D (const geometry_msgs::msg::Pose &pose0, const traffic_simulator_msgs::msg::BoundingBox &bbox0, const geometry_msgs::msg::Pose &pose1, const traffic_simulator_msgs::msg::BoundingBox &bbox1) |
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bool | math::geometry::contains (const std::vector< geometry_msgs::msg::Point > &polygon, const geometry_msgs::msg::Point &point) |
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